3ds Max 2010 Textures and Materials with instructor Steve Nelle takes an in-depth look at the art of creating lifelike skins and textures for three-dimensional surfaces using 3ds Max, one of the world’s most widely used 3D packages. This course covers popular material and shader types, including mental ray ProMaterials, methods for properly positioning maps, […]
This tutorial show the way you animate the face. Let’s go!
Image Ballistic GOW III – God of war 3 Zbrush modeling by Katon Callaway May 04 Posted by nlsinh on May 4, 2012 in Making of Comments Off Tags: Sculpt, Zbrush
Duration: 2 hrs. 32 min. Release Date: March 1, 2012 Author: Brian Parnell Required Software: 3ds Max 2009, Photoshop CS3, ZBrush 4R2 In this tutorial we will learn how to create a female demon gargoyle creature. Throughout these lessons we will learn how to quickly create block out shapes such as our creature’s wings, horns, […]
1 hrs. 4 min. | October 1, 2010 | 3ds Max 2010 and higher | Author: Delano Athias In this collection of lessons we will learn about the Animation Principle of Appeal. This course will delve in the animation principle of Appeal in Max. The goal of this course is to give you a greater understanding of what appeal is. We […]
AsileFX SCI-FI Hulls Seamless Textures Pack | Size 535.41 MB Format 200 JPEG in 2048 x 2048 pixels Sci-Fi Hulls is the ultimate texture collection for space ships, space stations, mechanical workings, and science fiction cities. The asileFX Sci-Fi Hulls collection contains over 200 seamless hull and panel textures. Each texture features several detail elements; […]