March 2015

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The Gnomon Workshop – Introduction to Substance Painter with Christophe Desse

In this lecture, Christophe Desse introduces us to the world of Substance Painter. Starting with a detailed introduction to the tools and features, Christophe then goes deeper into the workflow of Substance Painter showing the texturing process on two different subjects. He begins with a detailed car model of a hot rod, showing various techniques […]


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Digital Tutors – Sculpting Miniatures in ZBrush

Software: Zbrush 4R6 – Level: Intermidiate – Duration: 2h 42m – Project files: Included – Format: mp4 In this series of ZBrush tutorials we’ll be focusing on a practical approach for sculpting in ZBrush with the objective of printing your model. 3D printing has become a big industry and artists that understand the needs of the […]

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3DMotive – Physics Pile In 3ds Max

Software: 3ds Max – Author: Stephen Wells – Skill Level: Beginner – Video Length: 01:11:36 – Format: MP4 In this course, we’re going to jump into using MassFX to create a bone pile in 3DS Max. We’ll use MassFX to set up animations simulating gravity on simple objects with general parameters and still end up with a bone pile that looks […]

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Kelvin Tan’s tutorials

Kelvin Tan is a 3D Artist at Blizzard Entertainment where he has worked on numerous weapons and armor sets for the World of Warcraft team. https://gumroad.com/turpedo    

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LUXION Keyshot Pro/Animation/VR 5.2.10

  KeyShot 5 brings new features to the fastest 3D rendering and animation system available. With news ways to discover and share resources through the KeyShot Cloud, create product variations through Instancing, captivate with new animation tools or apply accurate Sun & Sky lighting to imported NURBS geometry, KeyShot is your key to creating amazing […]