April 2013

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Design3 – 3DS Max 2012 – Rigging & Skinning + Modeling

Info This training module will teach you the basics of rigging and skinning in Autodesk’s 3ds Max 2012. You’ll start by learning the basics of the Skin modifier tool set. Then move onto preparing your model for animation by manipulating a generic bipedal rig to better suit your needs. Finally you’ll weight paint your creation […]